Alan Shalloway

Encapsulate That!
Thu, 02/22/2007 - 18:53 — Scott BainThis presentation is about the 'Magic Consulting Card' in design, and how it can be used to find design patterns in problem domains.
Team Estimation Game
Mon, 01/05/2009 - 14:42 — Net Objectives ...A great way to do story estimation by Steve Bockman.
Beyond Scrum: Lean and Kanban for Game Developers
Fri, 12/12/2008 - 16:51 — WikiSysopIf you've discovered the value of Scrum agile development while making your game, expert Clinton Keith outlines Lean and Kanban, two ways you can be agile during all phases of the game development process.
Scrum and Long Term Project Planning for Video Games
Fri, 12/12/2008 - 16:47 — Net Objectives ...The agile methodology known as Scrum is rapidly gaining development credence, and High Moon Studios CTO Clinton Keith (Darkwatch, The Bourne Conspiracy) presents this in-depth Gamasutra article explaining how publishers and developers can benefit through regular, focused iteration.
Architecture in a Lean-Agile World
This page is a work in progress and not meant to be complete. A chapter in our forthcoming book Lean Software Development: Scaling Agile to the Enterprise will cover this topic to some extent. Note: Many links on this page require you to be registered with the web-site to see them.
read more »The Limits and Misunderstandings of Scrum
Mon, 11/24/2008 - 15:44 — WikiSysopThis chapter covers several two general sets of beliefs I have encountered which impede learning Scrum effectively. The first involves misunderstandings about Scrum itself: Things that people believe but that are not true about Scrum. The second involves concepts that Scrum does seem to advocate but which are not effective. Errors in understanding always be cast aside before the true intentions can be grasped. Whenever we discover limitations of our thought, or in this case, the thought process we are learning (Scrum), that becomes a place where we can expand our thinking.
Where & When
Columbia , SC
Mon, Dec 8
- Wed, Dec 10 '08
8:00 am - 5:00 pm
Pricing
$1299/person
Special Pricing
This class is typically $2000-$2500, but it is available to SC.GMIS and PMI members for $899. It is available to non-members for $1299.
Instructor(s)
Agile Project Management
Abstract
This 3-day class will teach you how to run projects using Agile Project Management, a new and innovative "methodology" for running projects of all sizes. After attending all three days you will be given the option of taking a short (30 minute) exam, which if passed will earn you the "SCRUM MASTER" certification.
Note: You must attend all three days to be eligible to sit for the exam.
The class will be limited to 24 people.
Agenda
The three day agenda will be forthcoming. The class is expected to run from aproximately 8:00 am to 5:00 pm each day.
As at all of our first class events, lunch will be provided!
Venue/Registration Info
- Saluda Shoals Park
5605 Bush River Rd
Columbia, SC- Map link
- Map
- Special Instructions
Non-members are required to pay by credit card at the time of registration. If you are not a SC.GMIS member, please visit our web site at http://www.scgmis.org for information about joining -- the cost is extraordinarily low for the value you receive!
The Enterprise View
Wed, 11/19/2008 - 10:37 — Net Objectives ...How does one go about scaling Agile to the enterprise? Is it better to start out small and scale up or to start at the top and work down? Both approaches have their own set of interesting challenges. After considering what normally happens in each approach, it should become clear that something else is needed. Lean provides the guidance needed to create an Agile enterprise.
Lean-Agile-Scrum Wiki
Mon, 11/10/2008 - 20:03 — alshallThis is the wiki for the Lean-Agile-Scrum User group.
Alan Shalloway also puts some of his thoughts on Lean modeling up here.

