Agile

Alan Shalloway

Display Order:
-10
Staff Last Name:
Shalloway
Staff First Name:
Alan
Staff Title:
CEO, Senior Consultant, Trainer, Author
Company Role:
Executive
Senior Consultant
Location:
Seattle
Expertise:
Lean, Agile, Scrum Coach, Design Patterns, Object-Oriented
Picture:
Alan Shalloway, CEO & Senior Consultant
Alan Shalloway is the founder and CEO of Net Objectives. With almost 40 years of experience, Alan is an industry thought leader, trainer and coach in the areas of Lean Software Development, The Lean-Agile Connection and using Design Patterns in agile environments. Alan has developed training and coaching methods for Lean-Agile that have helped his clients achieve long-term, sustainable productivity gains using the methods. He is a popular speaker at prestigious conferences worldwide as well as a trainer/coach.  read more »

Encapsulate That!

Presenter Image File Name:
scott_bain.jpg
Presenter Name(s):
Scott Bain

This presentation is about the 'Magic Consulting Card' in design, and how it can be used to find design patterns in problem domains.

Publish Date:
02/01/2008
Length:
35-40 minutes

Team Estimation Game

Resource Type:
Link
Access Level:
Guest Access
Author(s):
Steve Bockman

A great way to do story estimation by Steve Bockman.

Publish Date:
01/08/2008

Beyond Scrum: Lean and Kanban for Game Developers

Resource Type:
Link
Access Level:
Guest Access
Subcategory:
Agile/Scrum/Kanban For Game Developers
Author(s):
Clinton Keith

If you've discovered the value of Scrum agile development while making your game, expert Clinton Keith outlines Lean and Kanban, two ways you can be agile during all phases of the game development process.

Publish Date:
12/12/2008

Scrum and Long Term Project Planning for Video Games

Resource Type:
Link
Access Level:
Guest Access
Subcategory:
Agile/Scrum/Kanban For Game Developers
Author(s):
Clinton Keith

The agile methodology known as Scrum is rapidly gaining development credence, and High Moon Studios CTO Clinton Keith (Darkwatch, The Bourne Conspiracy) presents this in-depth Gamasutra article explaining how publishers and developers can benefit through regular, focused iteration.

Publish Date:
12/12/2008

Architecture in a Lean-Agile World

This page is a work in progress and not meant to be complete.  A chapter in our forthcoming book Lean Software Development: Scaling Agile to the Enterprise will cover this topic to some extent. Note: Many links on this page require you to be registered with the web-site to see them.

 read more »

The Limits and Misunderstandings of Scrum

Resource Type:
Article
Access Level:
Guest Access
Author(s):
Alan Shalloway, Guy Beaver, Jim Trott

This chapter covers several two general sets of beliefs I have encountered which impede learning Scrum effectively. The first involves misunderstandings about Scrum itself: Things that people believe but that are not true about Scrum. The second involves concepts that Scrum does seem to advocate but which are not effective. Errors in understanding always be cast aside before the true intentions can be grasped. Whenever we discover limitations of our thought, or in this case, the thought process we are learning (Scrum), that becomes a place where we can expand our thinking.

Publish Date:
11/24/2008

Where & When

Columbia , SC

Mon, Dec 8 - Wed, Dec 10 '08
8:00 am - 5:00 pm

Venue details

Pricing

$1299/person

Special Pricing

This class is typically $2000-$2500, but it is available to SC.GMIS and PMI members for $899. It is available to non-members for $1299.

Instructor(s)

Guy M. Beaver

Presented by

SC.GMIS

Hosted by

ICAP Solutions

Course Delivery Options

Net Objectives delivers all courses in-house worldwide, and many through public trainings nationally. See our client list and inquire about the best course delivery option for you by using our Course Delivery Inquiry Form.

 

More information

For additional Course Information, Training options or Consulting and Assessment Service inquiries use our Inquiry Form, or contact:
Mike Shalloway
Director of Marketing and Sales
mike.shalloway@netobjectives.com
Toll-free 1-888-532-6244
Direct 404-593-8375

Agile Project Management

Abstract

This 3-day class will teach you how to run projects using Agile Project Management, a new and innovative "methodology" for running projects of all sizes. After attending all three days you will be given the option of taking a short (30 minute) exam, which if passed will earn you the "SCRUM MASTER" certification.

Note: You must attend all three days to be eligible to sit for the exam.

The class will be limited to 24 people.

Agenda

The three day agenda will be forthcoming. The class is expected to run from aproximately 8:00 am to 5:00 pm each day.

As at all of our first class events, lunch will be provided!

Venue/Registration Info

Saluda Shoals Park

5605 Bush River Rd
Columbia, SC

Map link
Map
Special Instructions

Non-members are required to pay by credit card at the time of registration. If you are not a SC.GMIS member, please visit our web site at http://www.scgmis.org for information about joining -- the cost is extraordinarily low for the value you receive!

The Enterprise View

Resource Type:
Article
Access Level:
Guest Access
Author(s):
Alan Shalloway, Guy Beaver, and Jim Trott

How does one go about scaling Agile to the enterprise? Is it better to start out small and scale up or to start at the top and work down? Both approaches have their own set of interesting challenges. After considering what normally happens in each approach, it should become clear that something else is needed. Lean provides the guidance needed to create an Agile enterprise.

Publish Date:
11/19/2008

Lean-Agile-Scrum Wiki

Resource Type:
Link
Access Level:
Guest Access
Author(s):
Alan Shalloway
Short Description:
This is the wiki for the Lean-Agile-Scrum User group.

This is the wiki for the Lean-Agile-Scrum User group.

Alan Shalloway also puts some of his thoughts on Lean modeling up here.